i see in various demos can use shader so:
shader = three.shaderlib[ "normalmap" ];
what other shaders in shaderlib, , shaderlib documented? doesn't seem show in github repo.
as of r.59, three.js shaders available through shaderlib are:
- basic
- lambert
- phong
- particle_basic
- dashed
- depth
- normal
- normalmap
- cube
- depthrgba
the shaders in shaderlib listed , defined here: https://github.com/mrdoob/three.js/blob/r59/src/renderers/webglshaders.js#l1936 – includes linked uniforms, included shader shunks, , in few cases, fragment , vertex shader definitions.
they far unmentioned in the documentation, , reason search in repo shaderlib turns empty, apparently because of unexplained deficiencies github search.
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