mono - MVVMCross binaries: which ones to include when working on both mac and win8 -


my setup mvvmcross project supporting ios, android , win8 have 2 separate .sln files, 1 including core, ios , android projects (for development in xamarin studio on mac) , 1 including core , winphone projects (for development in vs2012 on win8). however, don't know mvvmcross binaries (https://github.com/slodge/mvvmcross-binaries) should reference different .csproj files in situation there 2 versions. question is: difference between 2 builds (xs-ios-mac , vs2012) , binaries should include working cross-platform setup? thanks!

the difference between 2 sets of binaries pcls built on mac using current xamarin stable releases not true portable class libaries - see http://slodge.blogspot.co.uk/2013/01/almost-portable-binaries.html

this situation 'in flux' - latest alpha release xamarin starting produce real pcl binaries - see http://deapsquatter.blogspot.co.uk/2013/07/xamarin-pcl-support-hoorah.html

until transition complete, if want work off of pre-built binaries, 1 easy method to:

alternatively, nuget packages attempt - , seem work 1 exception (a problem using mvxcommand worked around using own mycommand in core project)


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