my setup mvvmcross project supporting ios, android , win8 have 2 separate .sln files, 1 including core, ios , android projects (for development in xamarin studio on mac) , 1 including core , winphone projects (for development in vs2012 on win8). however, don't know mvvmcross binaries (https://github.com/slodge/mvvmcross-binaries) should reference different .csproj files in situation there 2 versions. question is: difference between 2 builds (xs-ios-mac , vs2012) , binaries should include working cross-platform setup? thanks!
the difference between 2 sets of binaries pcls built on mac using current xamarin stable releases not true portable class libaries - see http://slodge.blogspot.co.uk/2013/01/almost-portable-binaries.html
this situation 'in flux' - latest alpha release xamarin starting produce real pcl binaries - see http://deapsquatter.blogspot.co.uk/2013/07/xamarin-pcl-support-hoorah.html
until transition complete, if want work off of pre-built binaries, 1 easy method to:
- link binaries in folder - e.g. in :
/lib/mvx/
- on pc, fill folder https://github.com/slodge/mvvmcross-binaries/tree/master/vs2012/bin/release
- on mac, fill folder https://github.com/slodge/mvvmcross-binaries/tree/master/xs-ios-mac/bin/release
alternatively, nuget packages attempt - , seem work 1 exception (a problem using mvxcommand
worked around using own mycommand
in core project)
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